Attraction
From Dofus
| Attraction | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
[edit] Spell Properties
| Linear | Line of Sight | Free Squares | Boost Range | Fatal |
|---|---|---|---|---|
[edit] Spell Characteristics
Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
| Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Hit | Fail | Tgt | Trn | |||||||
| 1 | Move forward 2 squares | 3 | 2-9 | 1/100 | 1 | - | - | 1 | ||
| 2 | Move forward 3 squares | 3 | 2-10 | 1/100 | 1 | - | - | 1 | ||
| 3 | Move forward 4 squares | 3 | 2-11 | 1/100 | 1 | - | - | 1 | ||
| 4 | Move forward 5 squares | 3 | 2-12 | 1/100 | 1 | - | - | 1 | ||
| 5 | Move forward 6 squares | 3 | 2-13 | 1/100 | 1 | - | - | 1 | ||
| 6 | Move forward 7 squares | 3 | 2-14 | 1/100 | 1 | - | - | 101 | ||
[edit] Comments
This spell will lure any enemy or ally closer to your position.
Attraction is useful against enemies that prefer long-range attacks, and for moving your own allies out of (or closer to) harm's way. This spell requires a Line of Sight to be cast, but if there's an obstacle like a fence that can be 'seen through' then the 'see through' object stops the target. This spell has non-fatal critical failures.
