Bandit Weapon
From Dofus
Bandit Weapons are a special category of Weapons.
Contents |
[edit] Obtaining
Each different Bandit Weapon is given out with a different length of subscription:
- 1 Month - Sword of the Swashbuckling Bandit
- 3 Months - Bow of the Bandit Archer
- 6 Months - Staff of the Wandering Bandit
- 1 Year - Bandit Sorcerer's Wand
[edit] Use
As with any weapon, Bandit Weapons are meant to be equipped. When equipped they transform the player into one of the Riktus Bandits. If unequipped, you need to wait 1 minute before equipping it again.
[edit] Restrictions
- You can't use a Mount when wearing a Bandit Weapon.
- You can't use ANY emote (If you choose to "sit" or "rest", you still regain HP but there is no animation). *Note, as of the newest Dofus patch, you CAN use all of the basic emotes. If any of the found emotes can be used while wearing a bandit weapon is as of currently not known.
[edit] Leveling Up
- A Bandit Weapon gains XP each time you fight monsters with it equipped. It takes ALL of your XP, so you will not be able to gain any levels for your character while using it.
- While there is no progress bar, Ankama released an XP Table explaining how much exp a bandit weapon needs to level up each level.
- You can't upgrade your spells by your own, every spell will grow up 1 level for each 10 incarnation levels.
- Level 50 is the maximum level you can achieve and gives you the title of Bandit Master.
[edit] Effects
[edit] Skin
| Weapon | Image | Turns you into | Image |
|---|---|---|---|
| Staff of the Wandering Bandit | | Wandering Bandit | |
| Bow of the Bandit Archer | | Bandit Archer | |
| Bandit Sorcerer's Wand | | Bandit Sorcerer | |
| Sword of the Swashbuckling Bandit | | Swashbuckling Bandit | |
[edit] Characteristics
| Bandit Weapon | Number of incarnation levels | Boosts |
|---|---|---|
| Staff of the Wandering Bandit | 10 | +1 Resist Air, +1% Resist Air, +1 Resist Water, +1% Resist Water, +1 Resist Fire, +1% Resist Fire, +1 Resist Earth, +1% Resist Earth |
| Bow of the Bandit Archer | 2 | +1 Agility, +1 Chance, +1 Intelligence, +1 Strength |
| Bow of the Bandit Archer | 25 | +1 Range |
| Bandit Sorcerer's Wand | 1 | +1 Agility, +1 Chance, +1 Intelligence, +1 Strength |
| Sword of the Swashbuckling Bandit | 10 | +1 Critical hit |
[edit] Spells
- Makes you lose your spells
- Gives you 20 new spells
- At the start, each of your spells is level 1. For every 10 levels of bandit experience gained, the level of all your spells raises by 1.
| Clan | Spells | |||
|---|---|---|---|---|
| | | | | |
| Wandering Bandit | ||||
| Bandit Archer | ||||
| Bandit Sorcerer | ||||
| Swashbuckling Bandit | ||||
