Cra
From Dofus
The Cra or Cra's Range class are the archers of the dofus world.
They have many long ranged attacks, and can often hit further than any other class. As well as this they have several buffs, from +Damage to +Critical Hits meaning that they can further damage their oponents or give their allies a little boost.
Cras have a wide range of their long ranged attacks. They have AoE, AP and MP taking spells and HP stealing attacks. They also have at least one spell from every element, giving a wide variety to builds.
That's not to say they're without their weaknesses. Often when in close combat Cras suffer badly. They have no summons (excluding Dopple) and many of their spells have a minimum range.
Contents |
[edit] Characteristics
| Rate | 1:1 | 2:1 | 3:1 | 4:1 | 5:1 | |
|---|---|---|---|---|---|---|
| | Vit | 1~∞ | - | - | - | - |
| | Wis | - | - | 1~∞ | - | - |
| | Str | 1~50 | 51~150 | 151~250 | 251~350 | 351~∞ |
| | Int | 1~50 | 51~150 | 151~250 | 251~350 | 351~∞ |
| | Cha | 1~20 | 21~40 | 41~60 | 61~80 | 81~∞ |
| | Agi | 1~50 | 51~100 | 101~150 | 151~200 | 201~∞ |
In general, most Cra builds start out by focusing on Intelligence, Strength or Agility for the first 50+ points. Most Cra builds do not boost Vitality, nor Wisdom until main stat reaches 4:1. Chance hybrids can work well at higher levels but are usually scrolled because of restrictive softcaps.
[edit] Class spells
| Icon | Name | Level | Element | Short description |
|---|---|---|---|---|
| | Dispersing Arrow | 0 | N/A | Ranged Push back spell with AoE. |
| | Retreat Arrow | 1 | Air | Air damage, pushback. |
| | Magic Arrow | 1 | Fire | Medium Fire damage. Range steal. |
| | Poisoned Arrow | 1 | Neutral | Neutral poison. |
| | Frozen Arrow | 3 | Fire | Weak Fire damage, also reduces AP. |
| | Burning Arrow | 6 | Fire | High Fire, damage on line. Pushback. |
| | Distant Shooting | 9 | N/A | Increases the casters range. |
| | Atonement Arrow | 13 | Water | High Water damage, high range (also a high minimum range), increases own spell's damage. |
| | Bat's Eye | 17 | Water | Reduces range of anyone within AoE. Water life steal |
| | Critical Shooting | 21 | N/A | Increases Critical hit rate. |
| | Paralyzing Arrow | 26 | Water | Water damage, MP steal. |
| | Punitive Arrow | 31 | Earth | Earth damage, medium range, increases own spell's damage. |
| | Powerful Shooting | 36 | N/A | Increases percentual damage. |
| | Plaguing Arrow | 42 | Air | Weak Air damage, no line of sight. |
| | Lashing Arrow | 48 | Earth | Earth damage, undodgeable MP reduction. |
| | Tormenting Arrow | 54 | | Deals Air and Fire damage at moderate range and low cost |
| | Destructive Arrow | 60 | Earth | Earth damage, reduces damage of the target. |
| | Absorptive Arrow | 70 | Air | Air life steal. |
| | Slow Down Arrow | 80 | Water | Water area damage, AP reduction. |
| | Explosive Arrow | 90 | Fire | Fire area damage. |
| | Bow Skill | 100 | N/A | Plus damages (not to be confused with 'Scroll: Bow Skill') |
| | Summoning of Cra Dopple | 200 | N/A | Summons a Cra Dopple |
[edit] Equipment
[edit] Weapon
Weapon Axe Bow Dagger Hammer Pickaxe Scythe Shovel Staff Sword Wand Cra -10% 0% -5% -10% -10% -10% -10% -10% -10% -10%
Generally, Cra who do not attack with Class Spells will attack with Bows or daggers, despite the inability to wear a Shield. This is due to the lack of damage penalty as opposed to when attacking with other weapons.
[edit] Class Set
The Cra class set is the Prince of Thieves Set.
[edit] Builds
The table below summarizes the main options for viable Cra builds. More experience players might take the challenge of less common, harder to play builds. A list of non-standard Cra builds can be found on the Experimental Builds page.
°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build
| Element(s) | Rating | Notes |
|---|---|---|
| Pure elemental builds | ||
| Strength-based | +++ | Power build. Deals very high, but inconsistent damage at medium range. Homing Arrow provides weak long range damage. Has access to excellent weapons. |
| Intelligence-based | +++ | Range build. Deals consistent, reliable Area of Effect damage at long range. Fearsome in PvP, but has less choice in weapons. |
| Chance-based | + | Disabler build. Expensive to play, has few weapon choices, relies heavily on gear for stats. |
| Agility-based | +++ | Tactical build. Has only moderate damage and range, but can shoot from behind obstacles, steal HP, and knockback enemies. |
| Hybrid elemental builds | ||
| Strength + Intelligence | ++ | Combines Strength-based and Intelligence-based builds for access to both range and power. |
| Other builds | ||
| +damage | ++ | Versatile build. Uses +damages to deal consistent damage with the Cra's various 3-AP spells, in all elements, from AP and MP theft, to non-LoS. |
[edit] Leveling
See the general Leveling guide or the specific build pages.
[edit] Temple
At (0,3) is the The Temple of Cra, where you can get info about Cras, buy Spell loss potions for Cras and fight the Cra Dopple.
[edit] Trivia
Cra backwards is 'Arc', French for 'Bow'.
