Feline Movement
From Dofus
| Feline Movement | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
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[edit] Spell Properties
| Linear | Line of Sight | Free Squares | Boost Range | Fatal |
|---|---|---|---|---|
[edit] Spell Characteristics
Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
| Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Hit | Fail | Tgt | Trn | |||||||
| 1 | Summons: +1 MP (4 turns) Allies: +1 MP (1 turn) | Summons: +2 MP (4 turns) Allies: +1 MP (2 turns) | 2 | 1-4 | 1/40 | 1/100 | - | - | 5 | 6 |
| 2 | Summons: +2 MP (4 turns) Allies: +1 MP (1 turn) | Summons: +3 MP (4 turns) Allies: +1 MP (2 turns) | 2 | 1-5 | 1/40 | 1/100 | - | - | 5 | 6 |
| 3 | Summons: +3 MP (5 turns) Allies: +1 MP (1 turn) | Summons: +4 MP (5 turns) Allies: +1 MP (2 turns) | 2 | 1-6 | 1/40 | 1/100 | - | - | 5 | 6 |
| 4 | Summons: +3 MP (6 turns) Allies: +2 MP (1 turn) | Summons: +4 MP (6 turns) Allies: +2 MP (2 turns) | 2 | 1-7 | 1/40 | 1/100 | - | - | 5 | 6 |
| 5 | Summons: +4 MP (7 turns) Allies: +2 MP (1 turn) | Summons: +5 MP (7 turns) Allies: +2 MP (2 turns) | 2 | 1-8 | 1/40 | 1/100 | - | - | 5 | 6 |
| 6 | Summons: +4 MP (10 turns) Allies: +2 MP (2 turns) | Summons: +5 MP (10 turns) Allies: +3 MP (2 turns) | 1 | 1-9 | 1/40 | 1/100 | - | - | 5 | 106 |
[edit] Notes
The spell really shows its usefulness when fighting ranged enemies. It is commonly used to boost the MP of close combat summons, such as Gobball or Crackler.
