Gaming
 

Repercussion

From Dofus

Repercussion
Iconimage:Repercussion-Spell-Icon.jpg
ClassEcaflip
Level9
ElementN/A
TypeBuff
Official descriptionRepercussion greatly increases the spellcaster's vitality for a short period, in exchange of a few HP.

[edit] Spell Properties

Linear Line of Sight Free Squares Boost Range Fatal


[edit] Spell Characteristics

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

LvlEffectCritAPRaCriticalCasts perCdCaster
level
HitFailTgtTrn
1 +40~80 Vitality (2 turns)
Damage: 6% of the attacker's life Neutral
- 2 0-1 - 1/100 - - 3 9
2 +60~120 Vitality (3 turns)
Damage: 5% of the attacker's life Neutral
- 2 0-1 - 1/100 - - 3 9
3 +80~160 Vitality (4 turns)
Damage: 4% of the attacker's life Neutral
- 2 0-1 - 1/100 - - 3 9
4 +100~200 Vitality (4 turns)
Damage: 3% of the attacker's life Neutral
- 2 0-1 - 1/100 - - 3 9
5 +120~200 Vitality (5 turns)
Damage: 2% of the attacker's life Neutral
- 2 0-1 - 1/100 - - 3 9
6 +140~250 Vitality (5 turns)
Damage: 1% of the attacker's life Neutral
- 2 0-1 - 1/100 - - 3 109

[edit] Comments

If you are about to die, this spell will possibly save your life. It provides a large temporary Vitality and hit point boost, but also deals you damage. The damage is applied after the Vitality boost. Note that this damage is multiplied or reversed by Ecaflip's Luck, if it is active. When the Vitality boost runs out, your hit points drop as well. If your hit points drop to 0, you will die at the beginning of your next turn. (do not let your hit points drop below the amount of hit points gained from the spell as this will also kill you on the turn the spell ends)