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Bat's Eye
IconBat's Eye
ClassCra
Level17
ElementWater
Type
Official descriptionReduces the range of targeted characters and steals health through Water-type damage. Also detects invisible objects and fighters within the area of effect.

Bat's Eye is a spell. Formerly known as Eye of Mole.

Spell PropertiesEdit

Linear Diagonal Line of Sight
False
False
False
Free Squares Boost Range Global CD
True
False
False


Spell CharacteristicsEdit

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

LvlEffectCritAPRaCriticalCasts perCdCaster
level
HitFailTgtTrn
All Reveals invisible items within its AoE Reveals invisible items within its AoE
1 -1 Range (3 turns) AoE 2C
Water Steals 11~13 HP (water) AoE 2C
-1 Range (3 turns) AoE 2C
Water Steals 14~16 HP (water) AoE 2C
3* 5 1/40 - - - 4 17
2 -2 Range (3 turns) AoE 2C
Water Steals 12~14 HP (water) AoE 2C
-2 Range (3 turns) AoE 2C
Water Steals 15~17 HP (water) AoE 2C
3* 5-6 1/40 - - - 4 17
3 -3 Range (3 turns) AoE 2C
Water Steals 13~15 HP (water) AoE 2C
-3 Range (3 turns) AoE 2C
Water Steals 16~18 HP (water) AoE 2C
3* 5-7 1/40 - - - 4 17
4 -4 Range (3 turns) AoE 2C
Water Steals 14~16 HP (water) AoE 2C
-4 Range (3 turns) AoE 2C
Water Steals 17~19 HP (water) AoE 2C
3* 5-8 1/40 - - - 4 17
5 -5 Range (3 turns) AoE 2C
Water Steals 15~17 HP (water) AoE 2C
-5 Range (3 turns) AoE 2C
Water Steals 18~20 HP (water) AoE 2C
3* 5-9 1/40 - - - 4 17
6 -6 Range (3 turns) AoE 3C
Water Steals 19~21 HP (water) AoE 3C
-6 Range (3 turns) AoE 3C
Water Steals 24~26 HP (water) AoE 3C
3* 5-10 1/40 - - - 4 117

* The AP cost can be reduced by 1 using Honoh Ring

NotesEdit

Bat's Eye has an initial cooldown of one turn at the start of a fight.

The -range from Bat's Eye does not stack.

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