Removed Feature
The feature(s) mentioned on this page have been removed from the game, and are merely left on the Wiki for historical reasons.
Coagulation | ||||||||||||
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Coagulation has been replaced with Swap.
Spell Properties[]
Linear | Diagonal | Line of Sight |
---|---|---|
Free Squares | Boost Range | Global CD |
Spell Characteristics[]
Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level | ||
---|---|---|---|---|---|---|---|---|---|---|
Hit | Fail | Tgt | Trn | |||||||
1 | HP restored: 10 (1 turn) | HP restored: 20 (1 turn) | 4 | 0-1 | 1/50 | 1/100 | - | - | 10 | 90 |
2 | HP restored: 15 (1 turn) | HP restored: 30 (1 turn) | 4 | 0-1 | 1/50 | 1/100 | - | - | 9 | 90 |
3 | HP restored: 20 (1 turn) | HP restored: 40 (1 turn) | 4 | 0-1 | 1/50 | 1/100 | - | - | 8 | 90 |
4 | HP restored: 30 (1 turn) | HP restored: 60 (1 turn) | 4 | 0-1 | 1/50 | 1/100 | - | - | 7 | 90 |
5 | HP restored: 40 (1 turn) | HP restored: 80 (1 turn) | 3 | 0-1 | 1/50 | 1/100 | - | - | 6 | 90 |
6 | HP restored: 60 (1 turn) | HP restored: 120 (1 turn) | 2 | 0-1 | 1/50 | 1/100 | - | - | 5 | 190 |
Notes[]
When a Sacrier had cast Coagulation, they would regain HP each time they were hit. The HP gained was not affected by Intelligence, but was by +Heals.