The Cra or Cra's Range class are the archers of the Dofus world.
They have many long ranged attacks, and can often hit further than any other class. As well as this they have several buffs, from +Damage to +Critical Hits meaning that they can further damage their oponents or give their allies a little boost.
Cras have a wide range of their long ranged attacks. They have AoE (Area of Effect), AP and MP taking spells and HP stealing attacks. They also have at least one spell from every element, giving a wide variety to builds.
That's not to say they're without their weaknesses. Often when in close combat Cras suffer badly. They have no summons (excluding Dopple) and many of their spells have a minimum range.
In general, most Cra builds start out by focusing on Intelligence, Strength or Agility for the first 50+ points. Most Cra builds do not boost Vitality, nor Wisdom until main stat reaches 4:1. Chance hybrids can work well at higher levels but are usually scrolled because of restrictive softcaps.
|Dispersing Arrow||Exchange for Doploons||N/A||Ranged Push back spell with AoE.|
|Retreat Arrow||1|| |
|Air damage, pushback.|
|Magic Arrow||1|| |
|Medium Fire damage. Range steal.|
|Poisoned Arrow||1|| |
|Frozen Arrow||3|| |
|Weak Fire damage, also reduces AP.|
|Burning Arrow||6|| |
|Fire area damage in a line. Pushback.|
|Distant Shooting||9||N/A||Increases the range of the caster and everyone nearby.|
|Atonement Arrow||13|| |
|Charged-up high Water damage at a long range. Gravity state.|
|Bat's Eye||17|| |
|Reduces range of anyone within AoE. Water life steal.|
|Critical Shooting||21||N/A||Increases Critical Hit rate.|
|Paralyzing Arrow||26|| |
|Weak Water damage, MP steal.|
|Punitive Arrow||31|| |
|Charged-up Earth damage, medium range.|
|Powerful Shooting||36||N/A||Percent damage increase of spells.|
|Plaguing Arrow||42|| |
|Weak Air damage, no Line of Sight.|
|Lashing Arrow||48|| |
|Earth damage, dodgeable MP reduction.|
|Tormenting Arrow||54||/||Deals Air and Fire damage at moderate range and low cost.|
|Destructive Arrow||60|| |
|Earth damage, reduces damage of the target.|
|Absorptive Arrow||70|| |
|Air life steal.|
|Slow Down Arrow||80|| |
|Water area damage, AP reduction.|
|Explosive Arrow||90|| |
|Fire area damage.|
|Bow Skill||100||N/A||Increases damage.|
|Summoning of Cra Dopple||200||N/A||Summons a Cra Dopple.|
The Cra class set is the Prince of Thieves Set.
The table below summarizes the main options for viable Cra builds. More experienced players might take the challenge of less common, harder to play builds.
°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build
|Pure elemental builds|
|Strength-based||+++||Hunter build. Deals high damage at long range while immobilizing and weakening enemies. Has access to excellent weapons.|
|Intelligence-based||+++||Firebomber build. Deals consistent, reliable Area of Effect damage at long range.|
|Chance-based||+||Disabler build. Inflicts negative effects on foes while dealing damage. Inconsistent, but extremely powerful.|
|Agility-based||+++||Tactical build. Not as powerful as other builds, but can shoot from behind obstacles, steal HP, and knockback enemies. Great in a group, also nice in PvP.|
|Hybrid elemental builds|
|Strength + Intelligence||++||Combines Strength-based and Intelligence-based builds for access to both range and power.|
|Damage||++||Versatile build. Uses +damage equipment to deal consistent damage with various low AP cost spells in all elements.|
See the general Leveling guide or the specific build pages.
Cra backwards is 'Arc', French for 'Bow'.