Critical Shooting | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Spell Properties[]
Linear | Diagonal | Line of Sight |
---|---|---|
Free Squares | Boost Range | Global CD |
Spell Characteristics[]
Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level | ||
---|---|---|---|---|---|---|---|---|---|---|
Hit | Fail | Tgt | Trn | |||||||
1 | +9 Critical Hit (3 turns) | +9 Critical Hit (3 turns) Increases damage by 10% (3 turns) |
2 | 0-1 | 1/40 | - | - | - | 5* | 21 |
2 | +10 Critical Hit (3 turns) | +10 Critical Hit (3 turns) Increases damage by 15% (3 turns) |
2 | 0-2 | 1/40 | - | - | - | 5* | 21 |
3 | +11 Critical Hit (3 turns) | +11 Critical Hit (3 turns) Increases damage by 20% (3 turns) |
2 | 0-3 | 1/40 | - | - | - | 5* | 21 |
4 | +12 Critical Hit (3 turns) | +12 Critical Hit (3 turns) Increases damage by 25% (3 turns) |
2 | 0-4 | 1/40 | - | - | - | 5* | 21 |
5 | +13 Critical Hit (3 turns) | +13 Critical Hit (3 turns) Increases damage by 30% (3 turns) |
2 | 0-5 | 1/40 | - | - | - | 5* | 21 |
6 | +14 Critical Hit (3 turns) | +14 Critical Hit (3 turns) Increases damage by 50% (3 turns) |
2 | 0-6 | 1/40 | - | - | - | 5* | 121 |
* Cooldown can be reduced by 1 if using Cape Hulco
Notes[]
You cannot stack the effects of multiple Critical Shootings.