Crushmore is a monster.
Locations[]
Characteristics[]
Spells[]
- Absorbent Shield: A passive effect: 2 turns duration, 3 turns cooldown. Each time the Crushmore is hit on range, he gains 1 MP and 100 Power for 3 turns. Stackable 3 times.
- Crazy Drain: Melee range attack. Does high air damage. Leaves an effect on the target for 1 turn: any hits on the target turn into lifesteal damage.
- Morcrux: Attack with 1-3 range. Deals moderate water damage and steals up to 2 mp from the target. Dodgable, not unbewitchable.
Drops[]
Name | Base Drop Rate | Conditions |
---|---|---|
Crushmore Claw | 10% | None |
Miniature Sandglass | 3% | None |
Bag of Temporal Powder | 1~1.4% | None |
Tasty Meat | 10% | Hunter (Lv. 200) |
Orichor | 3% | Lost Moments completed |
Notes[]
- Fugitives each place a single-cell glyph under them when they start their turn. When a player steps on this glyph they swap places with the Fugitive that placed it, and a special effect is triggered.
- Crushmore glyph: Both the player and the Crushmore receive 50% less damage for 1 turn. This can stack infinitely for the Crushmore, and 2 times for the player.