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The feature(s) mentioned on this page have been removed from the game, and are merely left on the Wiki for historical reasons.

Eagle Eye
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ClassCra
Level54
Element
Type
Official descriptionThe Eagle Eye allows to increase the range of any player on the map.
This spell has been replaced by Tormenting Arrow

Spell Properties Edit

Linear Diagonal Line of Sight
False
False
False
Free Squares Boost Range Global CD
False
False
False


Spell Characteristics Edit

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

LvlEffectCritAPRaCriticalCasts perCdCaster
level
HitFailTgtTrn
1 +1 range (3 turns) AoE 2C +2 range (3 turns) AoE 2C 6* - 1/40 1/100 - - 6 54
2 +2 range (3 turns) AoE 2C +3 range (3 turns) AoE 2C 6* - 1/40 1/100 - - 6 54
3 +3 range (3 turns) AoE 2C +4 range (3 turns) AoE 2C 6* - 1/40 1/100 - - 6 54
4 +4 range (4 turns) AoE 2C +5 range (4 turns) AoE 2C 6* - 1/40 1/100 - - 6 54
5 +5 range (5 turns) AoE 2C +6 range (5 turns) AoE 2C 5* - 1/40 1/100 - - 6 54
6 +5 range (5 turns) AoE 3C +6 range (5 turns) AoE 3C 4* - 1/40 1/100 - - 6 154

* The AP cost can be reduced by 1 using Veggie Boots

CommentsEdit

Allows you to increase your range and allies range in a small radius around yourself. 6 turn cooldown all levels.

HistoryEdit

This spell used to be known as Eye of Lynx.

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