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Ecaflip

Ecaflip
Male Ecaflip Ecaflip symbol Female Ecaflip
Ecaflips are Warrior gamblers who always appear in the most surprising places. An Ecaflip is happiest when gambling - for all and for nothing. But be careful, it is a very serious matter for an Ecaflip, he won't hesitate to gamble his life on a throw of the dice if he means victory...



Ecaflips or Ecaflip's Coin are the risk-takers of battle. With a wide array of stylish attacks, they gamble their lives on the turn of the cards or the roll of the dice. They have many interesting spells that can easily bring them to ruin, or elevate them to glory. True to their daring nature, they often tempt fate and fight on the front lines, sometimes even damaging themselves with their own spells. Their elemental spells are primarily Earth, with a few Fire spells, a random Air/Water spell, and one completely Air spell.

Contents

CharacteristicsEdit

Rate 1:1 2:1 3:1 4:1 5:1
Vitality.png Vit 1~∞ - - - -
Wisdom.png Wis - - 1~∞ - -
Strength.png Str 1~100 101~200 201~300 301~400 401~∞
Intelligence.png Int 1~20 21~40 41~60 61~80 81~∞
Chance.png Cha 1~20 21~40 41~60 61~80 81~∞
Agility.png Agi 1~50 51~100 101~150 151~200 201~∞


The characteristics most closely associated with this class are:

  • Strength.png Strength: It is most recommended to boost your Strength as high as possible to make full use of the majority of the Ecaflip's Earth-based spells, as in the Ecaflip/Strength build. Strength can be raised to 100 before reaching the soft cap.

Somewhat recommended:

  • Agility.png Agility: Bluff is an early, powerful attack that does Air damage 50% of the time. In addition, all Ecaflips benefit to some degree from raising it, both for the minor effect on Critical hit and increased odds of dodging and preventing dodges. Agility can be raised to 50 before reaching the soft cap.
  • Chance.png Chance: Bluff does Water damage the other 50% of the time, making Chance another attractive stat for an Ecaflip who relies on it. It is recommended to scroll your Chance up to 25 (as small Chance scrolls are very cheap) first for the Ecaflip/Chance build. Chance can be raised to 20 before reaching the soft cap.

The other characteristics are:

  • Intelligence.png Intelligence: Build with caution. Topkaj can be a potent attack and Intelligence boosts the healing portion of the Ecaflip's largely unreliable healing spells. The low soft cap of 20 means that an Intelligence-based Ecaflip has an uphill climb at best.
  • Wisdom.png Wisdom: A good set will take care of this one or boost this stat with scrolls. It is recommended not to use characteristic points gained from leveling.
  • Vitality.png Vitality: Somewhat useful. Some Ecaflip spells are self-harming and extra Vitality enables Ecaflips to survive them. This trait was more recommended when All or Nothing was the favored build, but is less useful now that its effect has been changed to be less reliable.

Class spellsEdit

The Class spells available to members of the Ecaflip class are:

Icon Name Level Element Short description
Felintion.png Felintion Any Earth.png
Earth
Earth steal damage on enemies, Heals when used on allies. Pushes the target.
Heads Or Tails.png Heads or Tails 1 Earth.png
Earth
Inflicts medium Earth damage, then heals the target. Heals more on allies.
Ecaflips Luck.png Ecaflip's Luck 1 Randomly heals or doubles the damage when the target is hit.
Felines Leap.png Feline's Leap 1 Teleports one square for a low AP cost.
Bluff.png Bluff 3 Water.png Air.png
Water or Air
Inflicts either Water or Air damage. Highly random damage.
Perception.png Perception 6 Reveals invisible traps and creatures. Increases the caster's damage.
Repercussion.png Repercussion 9 Increases the target's Vitality temporarily.
Clover Spell.png Clover 13 Increases the target's Critical hit rate.
All Or Nothing.png All or Nothing 17 Neutral.png
Neutral
Poison effect on everyone in the Area of effect. Deals Neutral damage, then heals. Heals more on allies.
Roulette.png Roulette 21 Applies a random boost to everyone for one turn.
Topkaj.png Topkaj 26 Fire.png
Fire
Medium-ranged Fire damage.
Rough Tongue.png Rough Tongue 31 Fire.png
Fire
Medium-ranged Fire damage with a small Area of Effect. Reduces the targets' range.
Wheel Of Fortune.png Wheel of Fortune 36 Increases Percent damage at the cost of a few of the caster's HP.
Summoning Claw.png Summoning Claw 42 Neutral.png
Kitten does Neutral damage.
Summons a Kitten.
Feline Spirit.png Feline Spirit 48 Earth.png
Earth
Short-ranged, high Earth damage. Deals double the damage to the caster if not used again the next turn.
Smell.png Smell 54 Randomly decreases or increases the AP and MP of everyone near the caster.
Reflex-Spell-Icon.jpg Reflex 60 Air.png
Air
Agility damage in a small Area of effect. Applies permanent damage penalty to the targets.
Playful Claw.png Playful Claw 70 Earth.png
Earth
Linear Earth area damage. No Line of Sight necessary.
Claw Of Ceangal.png Claw of Ceangal 80 Earth.png
Earth
Earth damage. Reduces the target's AP.
Rekop.png Rekop 90 Earth.pngFire.pngWater.pngAir.png
All
Deals Earth, Fire, Water and Air damage. Damage can occur instantly, after 1, 2 or 3 turns.
Fate Of Ecaflip.png Fate of Ecaflip 100 Earth.png
Earth
Random Earth damage. Reduces the target's MP. Pushback on a critical hit.
Summoning of Dopple.png Summoning of Ecaflip Dopple 200 Summons an Ecaflip Dopple

EquipmentEdit

WeaponEdit

Weapon Axe Bow Dagger Hammer Pickaxe Scythe Shovel Staff Sword Wand
-10% -10% -5% -10% -10% -10% -10% -10% 0% -10%

The favored weapon of the Ecaflip is the Sword, which deals massive damage. Since most Swords require large amounts of Strength to equip, Ecaflips not focusing on Strength should instead use the more versatile Dagger. This is especially true for Agility-based builds as the high critical hit rate and damage of Daggers goes hand-in-hand with the critical hit boost of Agility.

Class SetEdit

The Ecaflip Class Set is the Gutter Set.

BuildsEdit

°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build

Element(s)RatingNotes
Pure elemental builds
Strength-based +++ Most popular build. Has good range and becomes deadly in close combat. Starts off very weak but becomes progressively more powerful at higher levels. Can rely on swords for weapon damage. Excellent in PvP and PvM.
Intelligence-based ++ Healer build with low damage. Requires scrolling and higher investment. Very low stat cap.
Agility-based +++ Gambler build. Dependent on Bluff and Reflex. Damage outcome varies from moderate to extremely powerful. Great in PvM and PvP. Can rely on daggers to do very strong damage. Doesn't require scrolling.
Chance-based + Lesser variant of the Agility-based build. Uses Bluff and weapons, without the Critical Hit and dodging benefits of Agility. Requires scrolling and is difficult to play.
Hybrid elemental builds
Agility + Strength ++ Variant of the Strength-based build. Trades damage for better mobility and Critical Hit rate. Has more weapon options, such as the Clawettes.
Intelligence + Vitality + Variant of the Intelligence-based build. More defensive.
Chance + Agility + Variant of the Agility-based build. Bluff deals more consistent damage.
Other builds
Omni-elemental ° Another variant of the Agility-based build. Deals damage with Rekop and Perfidious Boomerang. Extremely expensive.

LevelingEdit

See the general Leveling guide or the specific build pages.

TempleEdit

At (1,-5) is the The Temple of Ecaflip, where you can fight with the Ecaflip Dopple.

Trivia Edit

  • Reading Ecaflip backwards gives "pilface". Add an "e" in between pil and face and you get pileface, which is pronounced roughly the same (as without the e) in French. This comes from the French expression "pile ou face", which is their version of heads or tails.

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