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Intoduction[]
Characteristics[]
- If you can afford it, scroll Strength to 101.
- Raise Strength to 300.
- You should also aim to fully scroll all of your other stats.
Spells[]
- Lv. 1-11: Raise Heads or Tails to 5.
- Lv. 12-21: Raise Felintion to 5.
- Lv. 22-31: Raise Feline's Leap to 5.
- Lv. 32-41: Raise Wheel of Fortune to 5.
- Lv. 42-51: Raise Sword Skill to 5.
- Lv. 52-54: Raise Smell to 3.
- Lv. 55-60: Raise Clover to 4.
- Lv. 61-70: Raise Playful Claw to 5.
- Lv. 71-80: Raise Clover to 5.
- Lv. 81-90: Spare points.
- Lv. 91-100: Raise Fate of Ecaflip to 5.
- Lv. 101-200: Raise all of the spells you feel you need to level 6, also get Sword Skill to 6.
Equipment[]
- Lv. 1: Young Adventurer Set or Boon Set.
- Lv. 20: Gobball Set. (edit [nanakixii {shika}] I wouldn't recommend using a gobball set unless it has very high str and very low int as this could make the HoT spell useless due to the healing done)
- Lv. 38: Prespic Set and a Powerful Knight Sword or with Earth Kwak Set peices.
- Lv. 46: Green Scaraleaf Set with Chafeerce Belt, Treeboots/Faillette Boots and Elorie Entuwan's Cruel Daggersie
- Lv. 60: Treechelmet/Dora/Royal Gobball Headgear/Green Scara Helmet, Royal Gobball's Cape/Green Scaracape/Treecapa,Kam Assutra Amulet (Or other +AP Amulet), Gelano/Young Vald's Ring/Green Scararing
Leveling Guide[]
- Lv. 1-11: Train in Incarnam.
- Lv. 12-30: Boars and Prespics.
- Lv. 31-37: Lousy Pig Shepherds,Lousy Pig Shepherds,Wabbits or Blops.
- Lv. 38-60: Wabbits,Piglets,Fungi Masters,Vampyres,Blops or Kanigers.
- Lv. 61-70: Blops or Kanigers.