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Fraktal
Fraktal is a boss monster.

For the Server of the same name, see Fraktal (server).

LocationsEdit


CharacteristicsEdit

Level Pp Stats Resistance (%) Resistance (Linear) Resistance (Other) Aggro range
Health Point Action Point Movement Point Lock Neutral square Earth square Fire square Water square Air square Neutral square Earth square Fire square Water square Air square AP Loss Resistance MP Loss Resistance Critical Resistance Pushback Resistance
120 4 5,000 12 5 26 12 21 -8 9 0 0 0 0 0 0 0 0
120 5 12 5 26 12 21 -8 9 0 0 0 0 0 0 0 0
120 6 12 5 26 12 21 -8 9 0 0 0 0 0 0 0 0
120 7 12 5 26 12 21 -8 9 0 0 0 0 0 0 0 0
120 8 7,200 12 5 26 12 21 -8 9 0 0 0 0 0 0 0 0

SpellsEdit

  • Fleeing Heat: Earth attack which deals about 130 damage and doesn't need a line of sight. At the start of their turns, players hit by Frakassee deal earth damage to others in a 2C AoE around them.
  • Frakassee: A mid-range fire attack, based off of Fraktal’s remaining HP.
  • Temporal Instability: Moderate neutral attack with a large AoE.

DropsEdit

Name Base Drop Rate Conditions
Fraktal Pixel 10~14% None
Miniature Sandglass .4% None
Fragment of Fraktal's Memory 100% Quest = Time Prisoners
Dimensional Diamond 100% Quest = Sufokia's Missing Person

NotesEdit

  • Fraktal will summon a dial called an Aurour as soon as the fight starts. It cannot be killed.
  • At the start of every player’s turn it will rotate either clockwise or anti-clockwise depending on two factors. If the Aurour rotates clockwise then there is no effect. If it rotates anti-clockwise however, all damage is converted into healing.
  • How it rotates is determined by two factors: its distance from Fraktal, and Fraktal’s HP at the time.
    • If Fraktal has more than half HP, the summon must be 5 tiles or further from Fraktal.
    • If Fraktal has less than half HP, the summon must be 4 tiles or nearer to Fraktal.
  • Whenever Fraktal is moved, it gains 1MP for 1 turn.