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Heads or Tails

Heads or Tails
IconHeads Or Tails.png
ClassEcaflip
Level1
ElementEarth/Healing
TypeAttack/Healing
Official descriptionHeads or Tails deals Earth damage to an enemy, but with a stroke of bad luck, can heal them too.

Spell PropertiesEdit

Linear Line of Sight Free Squares Boost Range Fatal
False.png
True.png
False.png
True.png
False.png


Spell CharacteristicsEdit

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

LvlEffectCritAPRaCriticalCasts perCdCaster
level
HitFailTgtTrn
1 Damage: 4~11 Earth
Enemies: HP restored 1~7
Allies: HP restored 6~10
Damage: 4~12 Earth
Enemies: HP restored 1~3
Allies: HP restored 11~15
3 0-5 1/50 1/100 - - - 1
2 Damage: 4~12 Earth
Enemies: HP restored 2~9
Allies: HP restored 6~12
Damage: 4~13 Earth
Enemies: HP restored 1~4
Allies: HP restored 13~17
3 0-5 1/50 1/100 - - - 1
3 Damage: 4~13 Earth
Enemies: HP restored 2~9
Allies: HP restored 6~14
Damage: 4~14 Earth
Enemies: HP restored 1~4
Allies: HP restored 15~19
3 0-6 1/50 1/100 - - - 1
4 Damage: 4~14 Earth
Enemies: HP restored 3~10
Allies: HP restored 6~16
Damage: 4~15 Earth
Enemies: HP restored 1~5
Allies: HP restored 17~21
3 0-6 1/50 1/100 - - - 1
5 Damage: 4~15 Earth
Enemies: HP restored 4~11
Allies: HP restored 6~18
Damage: 4~17 Earth
Enemies: HP restored 1~5
Allies: HP restored 19~23
3 0-7 1/50 1/100 - - - 1
6 Damage: 6~19 Earth
Enemies: HP restored 5~12
Allies: HP restored 8~22
Damage: 9~24 Earth
Enemies: HP restored 1~5
Allies: HP restored 23~27
3 0-7 1/50 1/100 - - - 101

NotesEdit

Heads or Tails starts out next to useless, but it will increasingly become a very reliable ranged attack spell in higher levels.

A creative way to use this spell is to have enough physical damage reduction on yourself (say, with the popular Farter Headbands or a Boar's set), and then use level 1 Heads or Tails on yourself to heal a minimal amount of damage, as you will resist the Earth component.

If the damage dealt to the enemy is greater or equal to its remaining health, this spell winds up killing it as it will not be healed afterwards, making this attack very useful for killing multiple enemies with low HP.

HistoryEdit

As of version 1.20.0, the healing component of Heads or Tails works the same as other healing effects. It is modified by +heals and intelligence.

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