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Ickyrus

Ickyrus is a monster.


Locations[]


Characteristics[]

Level Stats Resistance (%) Resistance (Linear) Resistance (Other)
HP AP MP Lock Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance AP Parry MP Parry Critical Resistance Pushback Resistance
200 6,000 12 5 80 3 8 -14 24 39 0 0 0 0 0 0 0 0 0
203 6,150 12 5 80 4 9 -13 25 40 0 0 0 0 0 0 0 0 0
206 6,300 12 5 80 5 10 -12 26 41 0 0 0 0 0 0 0 0 0
209 6,450 12 5 80 6 11 -11 27 42 0 0 0 0 0 0 0 0 0
212 6,600 12 5 80 7 12 -10 28 43 0 0 0 0 0 0 0 0 0

Spells[]

  • Winged Attraction: Automatic spell that is only cast on turns 2 and 3, and so on. This means it is NOT casted on turns 1, 4, 7 etc. The effect on turn 2 is different from the effect on turn 3. On turn 2, the spell attracts all characters/summons within a range 3 of the Ickyrus (does NOT have to be linear), removes 3 MP, steals 100 Agility (3 turns) and applies the gravity state to all affected entities. On turn 3, the spells has the same AoE but deals air damage instead of attracting and the side effects. If anything is hit by it, Ickyrus loses 10 MP for that turn.
  • Ring of Fire: Deals moderate fire damage in a two cell AoE. Takes 100 intelligence (3 turns) from each target it affects.
  • Deadaloss: Deals heavy earth damage on a range of 1-3. Takes 100 strength (3 turns) from the target for 2 turns and removes up to 3 ap.
    • All effects are unbewitchable.

Drops[]

Name Base Drop Rate Conditions
Ickyrus Talon 10% None
Miniature Sandglass 3% None
Bag of Temporal Powder 1~1.4% None
Tasty Meat 10% Hunter (Lv. 200)
Orichor 3% Lost Moments completed

Notes[]

  • Fugitives each place a single-cell glyph under them when they start their turn. When a player steps on this glyph they swap places with the Fugitive that placed it, and a special effect is triggered.
    • Ickyrus glyph: Both the player and the Ickyrus receive 1 MP for 1 turn. This can stack infinitely for the Ickyrus, and 2 times for the player.
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