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Incandescent Novice Sauroshell

Incandescent Novice Sauroshell is a monster.

Locations[]


Characteristics[]

Normal monster[]

Level Stats Resistance (%) Resistance (Linear) Resistance (Other)
HP AP MP Lock Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance AP Parry MP Parry Critical Resistance Pushback Resistance
50 580 9 4 0 0 70 -15 0 0 0 1 0 0 0 0
60 ... 9 4 0 0 75 -14 0 0 0 2 0 0 0 0
70 ... 9 4 0 0 80 -13 0 0 0 3 0 0 0 0
80 ... 9 4 0 0 85 -12 0 0 0 4 0 0 0 0
90 1,500 9 4 0 0 90 -11 0 0 0 5 0 0 0 0

Archmonster - Bedsaur the Blotchy[]

Level Stats Resistance (%) Resistance (Linear) Resistance (Other)
HP AP MP Lock Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance Neutral Resistance Earth Resistance Fire Resistance Water Resistance Air Resistance AP Parry MP Parry Critical Resistance Pushback Resistance
50 1,200 10 5 10 10 80 -5 10 0 0 1 0 0 0 0
60 .... 10 5 10 10 85 -4 10 0 0 2 0 0 0 0
70 .... 10 5 10 10 90 -3 10 0 0 3 0 0 0 0
80 .... 10 5 10 10 95 -2 10 0 0 4 0 0 0 0
90 3,000 10 5 10 10 100 -1 10 0 0 5 0 0 0 0

Spells[]

  • Agony: Deals Fire damage to a target and puts the target into "Unhealable" state for 1 turn. Cast once per target, twice per turn.
  • Counter-Weakness: Gives a special triggered healing effect to a single targeted monster within 0-3 range in diagonal line which lasts 3 turns. 2 turns cooldown. The conditions for triggering the healing effect depend on the type of the targeted monster:
  1. All versions of Insipid Sauroshell, Grozilla or Grasmera will receive heals every time they receive non-Neutral damage (100 base heals per hit received);
  2. All versions of Muddy Sauroshell will receive heals every time they receive Earth damage (400 base heals per hit received);
  3. All versions of Incandecent Sauroshell will receive heals every time they receive Fire damage (400 base heals per hit received);
  4. All versions of Moist Sauroshell will receive heals every time they receive Water damage (400 base heals per hit received);
  5. All versions of Dry Sauroshell will receive heals every time they receive Air damage (400 base heals per hit received).
  • Incubation: Heals a targeted monster within 0-1 range. Cast once per target, twice per turn.

Drops[]

Name Base Drop Rate
Normal (Archmonster)
Conditions
Bedsaur the Blotchy Shplinter 0%  (100%) None
Novice Tongue 100%  (100%) Quest
Incandescent Shpark 100%  (0%) Quest
Incandescent Blood 100%  (0%) Quest
Novice Ashes 32%  (64%) None
Rancid Meat 32%  (64%) Hunter
Sauroshell Eye 3.2%  (6.4%) None
Ruby Stone 0.3%  (0.6%) None

Notes[]

Incandescent Novice Sauroshell will reflect 6~10 of the damage received per hit depending on its level. (The reflect damage is reduced for Fire damage received.)

External Links[]

Dofus.com - Incandescent Novice Sauroshell
DoFensive - Incandescent Novice Sauroshell

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