Incandescent Novice Sauroshell is a monster.
Locations[]
Characteristics[]
Normal monster[]
Archmonster - Bedsaur the Blotchy[]
Spells[]
- Agony: Deals Fire damage to a target and puts the target into "Unhealable" state for 1 turn. Cast once per target, twice per turn.
- Counter-Weakness: Gives a special triggered healing effect to a single targeted monster within 0-3 range in diagonal line which lasts 3 turns. 2 turns cooldown. The conditions for triggering the healing effect depend on the type of the targeted monster:
- All versions of Insipid Sauroshell, Grozilla or Grasmera will receive heals every time they receive non-Neutral damage (100 base heals per hit received);
- All versions of Muddy Sauroshell will receive heals every time they receive Earth damage (400 base heals per hit received);
- All versions of Incandecent Sauroshell will receive heals every time they receive Fire damage (400 base heals per hit received);
- All versions of Moist Sauroshell will receive heals every time they receive Water damage (400 base heals per hit received);
- All versions of Dry Sauroshell will receive heals every time they receive Air damage (400 base heals per hit received).
- Incubation: Heals a targeted monster within 0-1 range. Cast once per target, twice per turn.
Drops[]
Name | Base Drop Rate Normal (Archmonster) |
Conditions |
---|---|---|
Bedsaur the Blotchy Shplinter | 0% (100%) | None |
Novice Tongue | 100% (100%) | Quest |
Incandescent Shpark | 100% (0%) | Quest |
Incandescent Blood | 100% (0%) | Quest |
Novice Ashes | 32% (64%) | None |
Rancid Meat | 32% (64%) | Hunter |
Sauroshell Eye | 3.2% (6.4%) | None |
Ruby Stone | 0.3% (0.6%) | None |
Notes[]
Incandescent Novice Sauroshell will reflect 6~10 of the damage received per hit depending on its level. (The reflect damage is reduced for Fire damage received.)
External Links[]
Dofus.com - Incandescent Novice Sauroshell
DoFensive - Incandescent Novice Sauroshell