Gaming
 

Incarnam

From Dofus

Incarnam, the floating village

Incarnam is a tutorial area. It replaces Tainela's tutorial since the 1.18.0 Update.

Its main features are the Boon Set, which adds +25 for all stats, the Incarnam Dungeon and the 27 initiating quests. The quests are unavailable once you reach level 16.

Contents

[edit] Restrictions

  • Access to Incarnam is restricted to players level 15 and below. You can stay longer in Incarnam, but if you leave, you can't go back if your level is 16 or above.
  • You can not set Perceptors.
  • You can not aggress other people, or be aggressed.

[edit] First steps

As you begin a new game, you will be transported to a city floating above Astrub called Incarnam. The exact place where you start and the first following map depend on your class.

Common path up to the temple

After the first maps, all players arrive at (-2,3).

  • Have a chat with Lykhen Zisurvivor to get and accomplish Lykhen's Lament quest.
  • Proceed to (-1,3) and speak to Dairdre Aming to get and accomplish the Welcome! quests.
  • Go down to enter the Temple. Your adventure on Incarnam really starts now, with 24 more quests to take, plenty of monsters to fight and equipment to gain.

[edit] Leaving Incarnam

If you want to leave Incarnam head to (7,4) and speak with Ganymede Ylfot, and receive a short cutscene of Overhead Astrub. You will arrive at your Statue. Pandawas arrive at their Statue in (Neutral) Pandala.

[edit] Returning to Incarnam

To return to Incarnam, you need to go to any class statue, click on it, and select Go To Incarnam from the pop-up menu. If your character level is greater than 15 then you will not be able to select the Go To Incarnam option, and you must say good bye to Incarnam forever.

[edit] Dying in Incarnam

You will be sent either to your class statue in Incarnam or in Astrub depending on your last save point. If you end up in Astrub and are still level 15 or below you can use the Go To Incarnam option of any class statue to return to Incarnam.

If you are level 5 or below, proceed to the temple at (-1,3), or the forest clearing at (1,5), and use the Source of youth to regenerate.

[edit] Special places

[edit] Miscellaneous

[edit] Dungeons

[edit] Transportation

Zaaps
  • Zaap (1,3)
  • Zaap (2,6)
  • Zaap (5,0)
  • Zaap (6,4)
Other

[edit] Profession-related spots

[edit] Learning

The following professions can be learned by Foreman Ikure at (3,3)

[edit] Forgetting

You can forget a profession by speaking to Gilles Caper at (3,3).

[edit] Gathering

Alchemist
Farmer
Fisherman
Lumberjack

[edit] Crafting

  • Workshops are at (3,3) for all four professions

[edit] NPCs

Name Coords Subarea
Babblera Nhin

(1,1)

Meadow

Brett Ernal

(3,6)

Cripeled Nhin

(3,3)

Dairdre Aming

(-1,3)

Rocky Peaks

Danaida

(-1,3)

Temple

Djaycy Awooare

(1,2)

Dr Seezme

(2,0)

Meadow

Dunge Onmast'her

(6,5)

Incarnam Dungeon|Dungeon

Eek Mit

(3,3)

Fairy Sette

(3,3)

Farmer from Incarnam

(,)

Field

Fattumy the Kerub Veteran

(3,3)

Fattumy's Waitress

(3,3)

Fisherman from Incarnam

(4,5)

Lake

Foreman Ikure

(3,3)

Galileo Maginifico

(6,1)

Fields

Ganymede Klawot

(-4,3)

Rocky Peaks

Ganymede Tihot

(-3,3)

Rocky Peaks

Ganymede Ylfot

(7,4)

Gilles Caper

(3,3)

Hunter from Incarnam

(2,1)

Meadow

Kerub Captain

(5,1)

Fields

Kerub Militiaman

(5,1)

Fields

Kerub Militiaman(1)

(6,4)

Lake

Kerub Militiaman(2)

(3,1)

Meadow

Kerub Militiaman(3)

(4,6)

Cemetery

Laura Theist

(3,0)

Meadow

Lumberjack from Incarnam

(3,5)

Forest

Lykhen Zisurvivor

(-2,3)

Rocky Peaks

Marylork

(5,0)

Fields

Naiz Keeholder

(4,4)

Lake

Piwi (NPC)

(2,1)

Meadow

Poss'Ybel Nhin

(3,3)

Postor Nhin

(1,3)

Qwizitor Nhin

(5,1)

Fields

Regular Customer of the Inn

(3,3)

Samash Nehofitt

(4,0)

Fields

Semper Dogmatix

(0,1)

Meadow

Shaa Kwira

(5,1)

Fields

Struk'tohr Nhin

(0,3)

Exit of the Temple

Tellih'Gent Nhin

(0,3)

Exit of the Temple

Telma Faker

(2,6)

Forest

Tom Soyer

(1,0)

Meadow

Xelorat Masket

(6,4)

Lake

[edit] Monsters


[edit] Trivia

The name likely comes from the Latin 'Incarnare', meaning 'to incarnate'. This is where the characters are made flesh.