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The feature(s) mentioned on this page have been removed from the game, and are merely left on the Wiki for historical reasons.

Increase
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ClassIop
Level17
ElementNone
TypeDamage Buff
Official descriptionIncrease allows its caster to increase the damage inflicted on his enemies during his turn.


Spell PropertiesEdit

Linear Diagonal Line of Sight
False
False
False
Free Squares Boost Range Global CD
False
False
False


Spell CharacteristicsEdit

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

LvlEffectCritAPRaCriticalCasts perCdCaster
level
HitFailTgtTrn
1 +1~2 Damage (1 turn) +1~2 Damage (2 turns) 1 0~1 1/45 1/100 1 - - 17
2 +2~3 Damage (1 turn) +2~3 Damage (2 turns) 1 0~1 1/45 1/100 1 - - 17
3 +3~4 Damage (1 turn) +3~4 Damage (2 turns) 1 0~1 1/45 1/100 1 - - 17
4 +4~5 Damage (1 turn) +4~5 Damage (2 turns) 1 0~1 1/45 1/100 1 - - 17
5 +7~8 Damage (1 turn) +7~8 Damage (2 turns) 1 0~1 1/45 1/100 1 - - 17
6 +11~12 Damage (1 turn) +11~12 Damage (2 turns) 1 0~1 1/45 1/100 1 - - 117

NotesEdit

Increase has been replaced by Friction.

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