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Iop

Iop
Male Iop Iop symbol Female Iop
Iops are go-getting warriors beyond reproach! One thing's for sure: Iops know how to use their weapons. They need to draw first blood at least once a day just to feel alive. Their impetuousness can make Iops the best of knights, but also the worst!


The Iop or Iop's Heart are excellent damage dealers.

They can get up close to a enemy quickly with Jump and deal massive damage at melee range with spells like Iop's Wrath and Concentration. Or they can keep a bit of distance between themselves and the enemy with Strengthstorm and Celestial Sword. They can even take MP with Cut.

They also posses a wide variety of buffs, from damage increasing Power, Mutilation and Compulsion to the health increasing Vitality.


Contents

CharacteristicsEdit

Rate 1:1 2:1 3:1 4:1 5:1
Vitality.png Vit 1~∞ - - - -
Wisdom.png Wis - - 1~∞ - -
Strength.png Str 1~100 101~200 201~300 301~400 401~∞
Intelligence.png Int 1~20 21~40 41~60 61~80 81~∞
Chance.png Cha 1~20 21~40 41~60 61~80 81~∞
Agility.png Agi 1~20 21~40 41~60 61~80 81~∞


Main Characteristics
  • Strength.png Strength: The only element for which Iops have relatively good soft caps for. Probably the most common build for Iops, it has the most offensive spells and includes AoE in the form of Sword of Iop, and raw damage with Iop's Wrath, though they only start getting proper spells at level 80.
  • Intelligence.png Intelligence: The Intelligence Iop is popular at lower levels due to the wide variety of spells it has early on, gaining its most powerfull move, Strengthstorm at level 60.
  • Agility.png Agility: Although Iops don't have many Air spells, Agility is still a popular build due to its mobility and that most of its spells have an AoE. Due to the low softcaps, it will need to be scrolled to be effective.
Other Characteristics
  • Chance.png Chance: With no water spells besides Sword of Judgement and poor soft caps, Chance Iops are an extremely ineffective build.
  • Vitality.png Vitality: Because Iops are mainly a melee class a high vitality is usefull for getting in close to the enemy and staying there. It also detirmines the amount of vitality given by the Vitality spell.
  • Wisdom.png Wisdom: As with the majority of classes, there is no real need to raise Wisdom besides gaining resistance against AP/MP theft.

Class spellsEdit

The class spells available to members of the Iop class are:

Icon Name Level Element Short description
Brokle.jpg Brokle Exchange for Doploons Iop special spell. Makes all spells do their maximum roll on a target.
Intimidation.JPG Intimidation 1 Neutral.png
Neutral
Intimidation inflicts neutral damage and repels the enemy.
Pressure.JPG Pressure 1 Earth.png
Earth
Pressure inflicts Earth-type damage within a range of 2 squares.
JumpIcon.JPG Jump 1 Jump allows the user to teleport 1-6 squares (depending on spell level). It also lowers the resistances of enemies next to where they land.
CompulsionIcon.JPG Compulsion 3 Compulsion increases the damage inflicted by the target.
DivineSwordIcon.JPG Divine Sword 6 Air.png
Air
Divine Sword inflicts Air-type damage while adding to the damage inflicted by the caster.
SwordOfFateIcon.JPG Sword of Fate 9 Fire.png
Fire
Sword of Fate inflicts Fire-type damage and can be used to damage multiple enemies. It has infinite AoE linear to the opposite direction of the caster.
BraveryGuideIcon.jpg Bravery Guide 13 Bravery Guide increases the damages inflicted by the caster and their allies.
IncreaseIcon.jpg Increase 17 Increase increases the damages inflicted by the target during their turn. Low AP cost.
DestructiveSword.jpg Destructive Sword 21 Fire.png
Fire
Destructive sword inflicts Fire-type damages to an enemy at a high AP cost.
CutIcon.jpg Cut 26 Fire.png
Fire
Cut inflicts Fire-type damage in a linear path and can also remove or restrict the movement of enemies.
BlowIcon.jpg Blow 31 Blow works similar to the spell release, however is cast at a range starting at 2. The spell does not do any damage, rather it allows the Iop to rearrange either allies or foes. This is helpful to release players who are locked as well as align foes for spells such as Cut and Sword of Iop.
VitalitySpellIcon.jpg Vitality 36 Vitality increases the vitality of the caster by a % for 6 turns.
SwordOfJudgement.jpg Sword of Judgment 42 Air.pngWater.pngFire.png
Air,Water&Fire
Sword of Judgement inflicts Air-type damage, with slight Fire- and Water-type life steal.
PowerIcon.jpg Power 48 Power adds a percentage increase to the damages inflicted by the caster or an ally.
MutilationIcon.jpg Mutilation 54 Mutilation significantly increases damage inflicted during a turn at the cost of HP to the caster.
StrengthStormIcon.jpg Strengthstorm 60 Fire.png
Fire
Strengthstorm inflicts heavy Fire-type damage.
CelestialSwordIcon.jpg Celestial Sword 70 Air.png
Air
Celestial Sword inflicts heavy Air-type damage by throwing flashes of lightning at any player within its area.
ConcentrationIcon.jpg Concentration 80 Earth.png
Earth
Concentration causes close range Earth-type damage for minimal AP.
SwordOfIopIcon.jpg Sword of Iop 90 Earth.png
Earth
Sword of Iop inflicts Earth-type damage to several enemies.
IopsWrathIcon.jpg Iop's Wrath 100 Earth.png
Earth
Iop's Wrath inflicts heavy Earth-type damage and increases its base damage for 4 turns. When used while the base damage is increased, it inflicts colossal damage.
Summoning of Dopple.jpg Summoning of Iop Dopple 200 Summons an Iop Dopple

EquipmentEdit

WeaponEdit

Weapon Axe Bow Dagger Hammer Pickaxe Scythe Shovel Staff Sword Wand
-10% -10% -10% -5% -10% -10% -10% -10% 0% -10%

Class SetEdit

The Iop Class Set is the Reckless Set.

BuildsEdit

°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build

Element(s)RatingNotes
Pure elemental builds
Strength-based +++ Crusher build. Easiest to develop and is the most popular approach. Inflicts tremendous melee damage.
Intelligence-based +++ Firestorm build. Deals consistent damage at moderate range. Sword of Fate provides an Area of Effect attack with infinite range.
Agility-based ++ Celestial build. Has powerful short range Area of Effect attacks. Can also rely on Moon Hammer.
Hybrid elemental builds
Agility + Intelligence + Combines Intelligence-based and Agility-based builds for both good range and Area of Effect damage. Sword of Judgement benefits from both elements. Difficult; not recommended as a first character.
Other builds

LevelingEdit

See the general Leveling guide or the specific build pages.

TempleEdit

The Temple of Iop is at (1,3), where you can get information about Iops and fight the Iop Dopple.

TriviaEdit

The Iop class is a reference to Yop, a brand of yogurt drink. The name is an inside joke with the developers, along with the Feca and Sram classes--all three are named after food items.

Iops are often referred as idiots, dumb or even brainless in some item descriptions of Dofus (Kriptonite, Evil Dandelion Flower, Kluh's Boots and Dark Treechnid Root Wand as some examples). This is related with its class characteristics and skills, which can be related to the stereotypical strong, but dumb warrior of many games, TV shows and RPGs in general.

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