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Roulette
| Roulette | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Spell Properties
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| Linear | Line of Sight | Free Squares | Boost Range | Fatal |
|---|---|---|---|---|
Spell Characteristics
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Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
| Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Hit | Fail | Tgt | Trn | |||||||
| All | +1 AP | +1 AP | ||||||||
| 1 | See Effect List below. | See Critical Effect List below. | 1 | - | 1/75 | 1/100 | - | - | 6 | 21 |
| 2 | See Effect List below. | See Critical Effect List below. | 1 | - | 1/70 | 1/100 | - | - | 5 | 21 |
| 3 | See Effect List below. | See Critical Effect List below. | 1 | - | 1/65 | 1/100 | - | - | 4 | 21 |
| 4 | See Effect List below. | See Critical Effect List below. | 1 | - | 1/60 | 1/100 | - | - | 3 | 21 |
| 5 | See Effect List below. | See Critical Effect List below. | 1 | - | 1/55 | 1/100 | - | - | 2 | 21 |
| 6 | See Effect List below. | See Critical Effect List below. | 1 | - | 1/50 | 1/100 | - | 2 | 1 | 121 |
Notes
Edit
Roulette affects all players on both teams for 1 round (this includes the caster meaning it is only beneficial on the turn they cast it). As well as the effects listed below, it also gives the caster +1 AP.
Effect List
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The possible buffs given are (multiple instances indicate changes depending on the level of the spell):
- +4 AP
- +4 MP
- +5 Range
- +50 Critical hits
- +20/+25/+30/+35/+40/+50 Damage
- +20/+25/+30/+35/+40/+50 AP reduction ability
- +20/+25/+30/+35/+40/+50 MP reduction ability
- -20/-25/-30/-35/-40/-50 Dodge
- +20/+25/+30/+35/+40/+50 Dodge
- +40/+50/+60/+70/+80/+100 Pushback damage
- +40/+50/+60/+70/+80/+100 Heals
- +100/+150/+200/+250/+300/+400 Chance
- +100/+150/+200/+250/+300/+400 Agility
- +100/+150/+200/+250/+300/+400 Intelligence
- +100/+150/+200/+250/+300/+400 Strength
Critical Effect List
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The possible buffs on a critical hit are:
- +4 AP
- +4 MP
- +5 Range
- +100 Critical hits
- +25/+30/+35/+40/+45/+55 Damage
- +25/+30/+35/+40/+45/+55 AP reduction ability
- +25/+30/+35/+40/+45/+55 MP reduction ability
- -25/-30/-35/-40/-45/-55 Dodge
- +25/+30/+35/+40/+45/+55 Dodge
- +50/+60/+70/+80/+90/+110 Pushback damage
- +50/+60/+70/+80/+90/+110 Heals
- +150/+200/+250/+300/+350/+450 Chance
- +150/+200/+250/+300/+350/+450 Agility
- +150/+200/+250/+300/+350/+450 Intelligence
- +150/+200/+250/+300/+350/+450 Strength