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Sadida
The Sadida or Sadida's Shoe are a curious and peaceful tribe of nature-loving creatures native to the world of Dofus.
Though peaceful in nature; in battle, the Sadida can be a powerful ally. Through numerous nature-based attacks, used in conjunction with the summoning of a variety of Dolls, the Sadida can make a significant impact on a battle either alone or in a group. The Sadidas have access to a number of Doll-summoning spells. The Sadida Dolls (unlike many summons) do not generally deal Direct damage. Instead, they serve as strategic pawns in battle. Though a single Doll may be less than efficient, they can be used to overwhelm some of the best opponents. The Dolls are mainly used as distractions, and many Dolls can cripple opponents with MP, AP, and AP loss resistance removal spells. This can effectively render an opponent helpless with no movement or usable actions.
The lack of offensive summons often leaves the Sadida to cause damage by other means; while the dolls only serve to distract, disable and tease. This isn't a problem since the Sadida can deal gratuitous damage. Besides the Sadida's natural tendency to attack with great strength, it also has numerous vine-like "brambles" at its disposal to dole out some quite substantial damage. These brambles sprout forth from the earth to subdue and damage the Sadida's enemies. Many a creature has tasted the vine-lash of the Sadida Boots and most cannot palate the flavor.
Contents |
Characteristics
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| Rate | 1:1 | 2:1 | 3:1 | 4:1 | 5:1 | |
|---|---|---|---|---|---|---|
| | Vit | 1~∞ | - | - | - | - |
| | Wis | - | - | 1~∞ | - | - |
| | Str | 1~50 | 51~250 | 251~300 | 301~400 | 401~∞ |
| | Int | 1~100 | 101~200 | 201~300 | 301~400 | 401~∞ |
| | Cha | 1~100 | 101~200 | 201~300 | 301~400 | 401~∞ |
| | Agi | 1~20 | 21~40 | 41~60 | 61~80 | 81~∞ |
Strength: In general, Strength is a Sadida's core characteristic. The majority of Sadida's attacks are Earth based attacks. However, despite being their primary characteristic, strength has its first soft cap at only 50. Without scrolling, Sadidas progress slightly slower than many other Strength based classes. With scrolling, Sadidas have better softcaps than Iops and are second to Pandawa and Rogue.
Vitality: Not recommended for most classes to raise.
Intelligence: Sadidas have some Fire based attacks, so Intelligence builds are an option. There are some very strong PvP builds using Intelligence as a core.
Chance: Sadidas only have two Water based attacks so Chance is not normally a primary statistic for Sadidas. One spell, (Tear), is learned at a fairly low level and can be very powerful. Note: Since Tear does more consistent damage than almost all of the Sadida's other attacks, and since Chance has a higher soft cap than Strength some unorthodox builds use it as a major attack.
Agility: Sadidas have one spell linked to the Agility stat, and it only damages summons. Agility is not considered a core characteristic.
Wisdom: Like all classes, Sadida benefit from enhanced Wisdom for more experience point gains. Since Wisdom maintains a softcap of 3:1 from level 1 it is rarely increased with characteristic points.
Class spell
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| Name | Level | Element | Description | |
|---|---|---|---|---|
| The Tree of Life | Exchange for Doploons | Summons a tree which returns HP to both allies and enemies when the tree is attacked. | ||
| The Block | 1 | N/A | This spell summons a larger, higher HP doll. This doll then attempts to block and distract enemies. | |
| Bramble | 1 | Earth | This spell conjures a viney plant from the ground that deals Earth type damage to a single target. | |
| Paralysing Poison | 1 | Fire | This spell deals damage to the target when it uses AP during this spells duration. | |
| Dolly Sacrifice | 3 | Air | Drains HP (Air damage) from summons. | |
| Tear | 6 | Water | This spell deals substantial Water type damage to a single target. | |
| The Madoll | 9 | N/A | This spell summons a small doll that annoys enemies by stealing their AP or MP. | |
| Soothing Bramble | 13 | Fire/Healing | This spell reduces a single target's MP (during the spell's duration) and slightly heals the target. | |
| Sylvan Power | 17 | N/A | This spell can be used to transform either the caster or an ally into a tree. The affected player loses all MP and AP and gains invulnearability for the spell's duration. When used on an ally, they can then be used as a temporary shield, useful for blocking movement and Line of sight. | |
| The Sacrificial Doll | 21 | Summon does Air damage. | Summons The Sacrificed Doll, which self destructs on an enemy, killing itself and inflicting quite extensive Air damage. | |
| Earthquake | 26 | Fire | This spell deals Fire type damage to all characters in the spells range during its duration. | |
| Knowledge of Dolls | 31 | N/A | Increases the target's summoning capacity. | |
| Manifold Bramble | 36 | Earth | Deals earth damage in a mid-sized Area of effect. | |
| Tree | 42 | N/A | Summons an inanimate Tree, which can be used for blocking movement and Line of sight. | |
| Poisoned Wind | 48 | Neutral | Deals Neutral damage, in an AoE, at the start of each player's turn, also reduces intelligence of affected characters. | |
| The Inflatable | 54 | N/A | Summons The Inflatable, which increases an ally's MP and heals all the allies on the field. | |
| Aggressive Brambles | 60 | Earth | Deals erratic amounts of earth damage. | |
| Wild Grass | 70 | Fire | Deals moderate fire damage and takes MP, in an AoE. | |
| Bush Fire | 80 | Fire & Water | Deals moderate Water and Fire damage to a single target. | |
| Insolent Bramble | 90 | N/A | Unbewitches the target. | |
| The Ultra-Powerful | 100 | N/A | Summons The Ultra Powerful, which reduces the enemies' MP and MP loss resistance. | |
| Summoning of Sadida Dopple | 200 | Summons a Sadida Dopple. |
Equipment
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Weapons
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| Weapon | Axe | Bow | Dagger | Hammer | Pickaxe | Scythe | Shovel | Staff | Sword | Wand |
|---|---|---|---|---|---|---|---|---|---|---|
| Sadida | -10% | -10% | -10% | -10% | -10% | -10% | -10% | 0% | -10% | -5% |
See Damage: Class modifiers for more details.
Class Set
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The Sadida Class Set is the Wild Set.
Builds
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°=Not recommended, +=Longshot build (require high investment), ++=Fun but challenging build, +++=Proven, solid build
| Element(s) | Rating | Notes |
|---|---|---|
| Pure elemental builds | ||
| Strength-based | +++ | Brambles build. Very common. Moderate-range heavy damage dealer. Great Area of Effect damage, but can harm teammates. |
| Chance-based | ++ | Waterfall build. Very powerful in early levels, but has restricted range and limited offensive spell options. Focuses on MP manipulation spells and may depend on dolls. Can be very supportive. |
| Hybrid elemental builds | ||
| Strength + Intelligence | ++ | Earthquake build. Uses Bush Fire at higher levels, but until then has limited damage capabilities. |
| Strength + Chance | ++ | Unorthodox build. Pairs Bramble with Tear at very high levels for great ranged damage, but may be inferior to other builds until then. Also focuses on weapons. |
| Intelligence + Chance | ++ | Powerful variant of the Chance-based build. Uses Tear until Bush Fire becomes available. Strong at very high levels. |
| Other builds | ||
| Vitality | + | Pure summoner. Only focuses on increasing summoning capacity. Uses The Sacrificial Doll to deal damage. |
| Damage | ++ | Focuses on Earthquake and Poisoned Wind at mid-levels to deal good damage every turn, even with manifold bramble and other weaker attacks. Usually protects itself using Sylvan Power. |
A general leveling guide may be found here.
Temple
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At (-1,9) is the The Temple of Sadida, where you can get info about Sadidas and fight the Sadida Dopple.
Trivia
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Sadida spelled backwards is "Adidas", a major sports equipment manufacturer. Amongst other things they produce sports footwear, which refers to the class name, Sadida's shoes.