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Sidekick

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Official list of companions with stats and spells by their level.

Sidekicks are player controlled fighters that have to be equipped. These fighters can only be equipped by Subscribers and you have to reach a certain level which is given below (usually it's level 30). The Sidekicks tab is found in the game where the player can preview all available sidekicks.

Name Multiman Item Level Role Primary element Acquisition
Archiduk False Arch-Signal 30 Positioning, healer and damager Earth Bought from The Great Emporium for 5800 Ogrines.
Astrub Knight False K-Signal 10 Multi-elemental fighter All Complete the A Bit Renowned Achievement (earn 500 achievement points).
Beelzebug True Insecto-Signal 30 Long-distance damage flinger Fire Bought from The Great Emporium for 2900 Ogrines.
Kamus Rex False Rex-Signal 30 Healer, close-combat and ranged damager Water, Earth & Fire Bought from The Great Emporium for 5,800 Ogrines
Krobax True Corvo-Signal 30 Positioning and pushback damage Air Complete the Rather Successful Achievement (earn 1000 achievement points).
Krosmoglob False Glob-Signal 100 Multi-elemental crowd controller All Complete The Imprudent Voyager Achievement.
Lumino True Photo-Signal 30 Healer Neutral Bought from The Great Emporium for 2900 Ogrines, can also be chosen as a gift when subscribing for 6-months.
Shadow True Umbra-Signal 30 Close combat damage-dealer Neutral Bought from The Great Emporium for 2900 Ogrines, can also be chosen as a gift when subscribing for 1-year.
Skale True Dento-Signal 30 Support Water Bought from The Great Emporium for 2900 Ogrines.
Spectral Scout False Spectra-Signal 30 Long-ranged distance keeper Air & Earth Bought from The Great Emporium for 5800 Ogrines. Limited Edition; only 10,000 were given out.
Toxine False Toxine-Signal 30 Supportive bomber Earth, Air & Fire Bought from The Great Emporium for 5800 Ogrines.
Trank True Arbo-Signal 30 Tank Earth Complete the Rather Successful Achievement (Earn 1000 achievement points).


Characteristics and spellsEdit

A sidekick's level corresponds to the wielder of the sidekick, thus making characteristics heavily dependent on the player's level. The initiative of a sidekick is half of the player's.
You cannot level the Sidekick's spells. Refer to the in-game Sidekicks tab where the characteristics for each sidekick can be found.

MultimenEdit

The Multimen are a six-man group of specific sidekicks. A multiman differs from other sidekicks by its special spell that is cast at the end of its turn. The special spell is tied with the multiman's role. Every week a new multiman can be tested for free for 20 fights by talking to Fraternica at (4,4) outside the Vigilante Base.

Pros and consEdit

Pros
  • Sidekicks count as real players and will fill a spot in a group (i.e. Level 150 player with sidekick equals a group level of 300).
  • Characteristics are based on player level. (Get once, never worry about equipment).
Cons
  • They can't drop any items.
  • Cannot join fights where only one player is allowed. (i.e. Temple Dopples, Quest fights.)
  • Can only be equipped by Subscribers and players who are level 30+ (the exception being the astrub knight who can be equiped at lvl 10)
  • No usage in any PvP fight (except challenging).

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