Gaming
 

Smell

From Dofus


Smell
IconImage:Smell-Spell-Icon.jpg
ClassEcaflip
Level54
ElementN/A
TypeBuff
Official descriptionThe caster increases tenfold the smell of any player around him. It can cause a loss of concentration or in motivation... It depends on what the players smell...

[edit] Spell Information

Also cast by 

[edit] Spell Properties

Linear Line of Sight Free Squares Boost Range Fatal


[edit] Spell Characteristics

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

LvlEffectCritAPRaCriticalCasts perCdCaster
level
HitFailTgtTrn
1 -1~2 AP (3 turns) AoE: 5 (Circular) 5C
+1~2 AP (3 turns) AoE: 5 (Circular) 5C
-1~2 MP (3 turns) AoE: 5 (Circular) 5C
+1~2 MP (3 turns) AoE: 5 (Circular) 5C
-1~2 AP (6 turns) AoE: 5 (Circular) 5C
+1~2 AP (6 turns) AoE: 5 (Circular) 5C
-1~2 MP (6 turns) AoE: 5 (Circular) 5C
+1~2 MP (6 turns) AoE: 5 (Circular) 5C
6 5 1/50 1/100 - - 7 54
2 -1~2 AP (3 turns) AoE: 5 (Circular) 5C
+2~3 AP (3 turns) AoE: 5 (Circular) 5C
-1~2 MP (3 turns) AoE: 5 (Circular) 5C
+2~3 MP (3 turns) AoE: 5 (Circular) 5C
-1~2 AP (6 turns) AoE: 5 (Circular) 5C
+2~3 AP (6 turns) AoE: 5 (Circular) 5C
-1~2 MP (6 turns) AoE: 5 (Circular) 5C
+2~3 MP (6 turns) AoE: 5 (Circular) 5C
6 5 1/50 1/100 - - 7 54
3 -1~3 AP (3 turns) AoE: 5 (Circular) 5C
+2~4 AP (3 turns) AoE: 5 (Circular) 5C
-1~3 MP (3 turns) AoE: 5 (Circular) 5C
+2~4 MP (3 turns) AoE: 5 (Circular) 5C
-1~3 AP (6 turns) AoE: 5 (Circular) 5C
+2~4 AP (6 turns) AoE: 5 (Circular) 5C
-1~3 MP (6 turns) AoE: 5 (Circular) 5C
+2~4 MP (6 turns) AoE: 5 (Circular) 5C
6 5 1/50 1/100 - - 7 54
4 -1~3 AP (3 turns) AoE: 5 (Circular) 5C
+2~4 AP (3 turns) AoE: 5 (Circular) 5C
-1~4 MP (3 turns) AoE: 5 (Circular) 5C
+2~5 MP (3 turns) AoE: 5 (Circular) 5C
-1~3 AP (6 turns) AoE: 5 (Circular) 5C
+2~4 AP (6 turns) AoE: 5 (Circular) 5C
-1~4 MP (6 turns) AoE: 5 (Circular) 5C
+2~5 MP (6 turns) AoE: 5 (Circular) 5C
6 5 1/50 1/100 - - 7 54
5 -1~4 AP (3 turns) AoE: 5 (Circular) 5C
+2~5 AP (3 turns) AoE: 5 (Circular) 5C
-1~4 MP (3 turns) AoE: 5 (Circular) 5C
+2~5 MP (3 turns) AoE: 5 (Circular) 5C
-1~4 AP (6 turns) AoE: 5 (Circular) 5C
+2~5 AP (6 turns) AoE: 5 (Circular) 5C
-1~4 MP (6 turns) AoE: 5 (Circular) 5C
+2~5 MP (6 turns) AoE: 5 (Circular) 5C
6 5 1/50 1/100 - - 7 54
6 -1~4 AP (4 turns) AoE: 6 (Circular) 6C
+2~5 AP (4 turns) AoE: 6 (Circular) 6C
-1~4 MP (4 turns) AoE: 6 (Circular) 6C
+2~5 MP (4 turns) AoE: 6 (Circular) 6C
-1~4 AP (8 turns) AoE: 6 (Circular) 6C
+2~5 AP (8 turns) AoE: 6 (Circular) 6C
-1~4 MP (8 turns) AoE: 6 (Circular) 6C
+2~5 MP (8 turns) AoE: 6 (Circular) 6C
5 5 1/50 1/100 - - 7 154

[edit] Comments

Level 2 is for more conservative players, as there is no chance of a stat loss but the gain can be 0, 1, or 2. Level 5 is best for risk-takers- the potential for a big loss equals that for a big gain.

Smell affects both allies and enemies.