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Tear
| Tear | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Spell Properties
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| Linear | Line of Sight | Free Squares | Boost Range | Fatal |
|---|---|---|---|---|
Spell Characteristics
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Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
| Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Hit | Fail | Tgt | Trn | |||||||
| 1 | Damage: 14~18 | Damage: 18~22 | 4 | 1-3 | 1/50 | 1/100 | 2 | - | - | 6 |
| 2 | Damage: 15~19 | Damage: 19~23 | 4 | 1-4 | 1/50 | 1/100 | 2 | - | - | 6 |
| 3 | Damage: 16~20 | Damage: 20~24 | 4 | 1-5 | 1/50 | 1/100 | 2 | - | - | 6 |
| 4 | Damage: 17~21 | Damage: 21~25 | 4 | 1-6 | 1/50 | 1/100 | 2 | - | - | 6 |
| 5 | Damage: 18~22 | Damage: 22~26 | 4 | 1-7 | 1/50 | 1/100 | 2 | - | - | 6 |
| 6 | Damage: 22~26 | Damage: 27~31 | 4 | 1-8 | 1/50 | 1/100 | 2 | - | - | 106 |
Comments
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Tear is the first water-based spell the Sadida class gains. It is moderately powerful but it only deals damage to linear enemies. This is the primary spell for Chance builds.