This page is missing dialogue at one point or another:
Other than that, the page should be totally complete, but at some point we need to add the dialogue. If you know any of it, chip in, every bit helps.
Quest Summary | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
The Crazy 12 Army is a quest.
Obtaining[]
- Talk to Doc Ettem Bworn at [1,6] in the Gonebyways.
Dialog |
---|
Step 1: The Crazy 12 Army[]
- The Fugitives are going to launch a suicide attack against the Voyager Outpost. If there's one person crazy, errr... competent enough to put them away, it's you!
- Talk to Corporal Tart
- Talk to Agent Coal
[7,-7]
You must remove the threat of 12 unique Fugitives, much of which can be done without fighting. They fight like Fugitives from the Uncertain Future. All of these fights can be done with a team. You should not have much trouble fighting them with 2 level 200 characters using reasonable equipment.
You must remove the threat of 12 unique Fugitives, much of which can be done without fighting. They fight like Fugitives from the Uncertain Future. All of these fights can be done with a team. You should not have much trouble fighting them with 2 level 200 characters using reasonable equipment.
- Neutralise the Apathetic Fugitive
- To avoid fighting choose "Ask what's wrong", then "Offer to wake him up just before the attack", then finally "Say you often team up with a Sadida".
- Neutralise the Maniacal Fugitive
- No known way to avoid fighting.
- Neutralise the Dofusophobic Fugitive
- To avoid fighting choose "Wave a Dofus under his nose". You must have any Dofus equipped or in your inventory to choose this option.
- Neutralise the Suicidal Fugitive
- To avoid fighting choose "Say that life is worth living", and that he should "contemplate the beauty of the world around him".
- Neutralise the Anxious Fugitive
- To avoid fighting remove the Paranoid Fugitive first.
- Neutralise the Paranoid Fugitive
- To avoid fighting choose "Deny you're a spy", then say that "Vortex sent you".
- Neutralise the Claustrophobic Fugitive
- To avoid fighting choose "Remark the Outpost is a closed place", and that the "cavern's walls don't let any light through".
- Neutralise the Xelomorphobic Fugitive
- To avoid fighting use an Elfacet Eidolonic Veil before you talk to this one, then choose "Shake your pixels".
- Neutralise the Hypochondriac Fugitive
- No known way to avoid fighting.
- Neutralise the Psychopath Fugitive
- No known way to avoid fighting.
- Neutralise the Araknophobic Fugitive
- To avoid fighting mention the "invisible Paxtim behind him".
- Neutralise the Erotomaniac Fugitive
- No known way to avoid fighting.
- Talk to Corporal Tart again
Rewards[]
- Level-Based XP (Maximum: 2,500,000)
- 43,980 Kamas
- 50 Orichor
- 5 Crushmore Claw