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Truce (spell)


Truce (spell)
IconTruce.png
ClassFeca
Level36
ElementN/A
TypeDirect Damage Debuff
Official descriptionTruce gives protection to all players on the map.

Spell Properties Edit

Linear Line of Sight Free Squares Boost Range Fatal
False.png
False.png
False.png
False.png
False.png


Spell Characteristics Edit

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

LvlEffectCritAPRaCriticalCasts perCdCaster
level
HitFailTgtTrn
1 Damage reduced by 550 (2 turns) AoE: Map Inf Damage reduced by 650 (2 turns) AoE: Map 4 - 1/40 1/100 - - 13 36
2 Damage reduced by 600 (2 turns) AoE: Map Inf Damage reduced by 700 (2 turns) AoE: Map 4 - 1/40 1/100 - - 12 36
3 Damage reduced by 650 (2 turns) AoE: Map Inf Damage reduced by 750 (2 turns) AoE: Map 4 - 1/40 1/100 - - 11 36
4 Damage reduced by 700 (2 turns) AoE: Map Inf Damage reduced by 800 (2 turns) AoE: Map 4 - 1/40 1/100 - - 10 36
5 Damage reduced by 750 (2 turns) AoE: Map Inf Damage reduced by 850 (2 turns) AoE: Map 4 - 1/40 1/100 - - 9 36
6 Damage reduced by 900 (2 turns) AoE: Map Inf Damage reduced by 1000 (2 turns) AoE: Map 4 - 1/40 1/100 - - 8 136

NotesEdit

Truce (spell) protects against each damage element. This is a shield effect.

Truce (spell) reduces damage to all targets on map at time of casting for 2 full rounds of combat. Just like other Feca spells, it works only on direct damage. Since it affects both friend and foe, it is best used for regrouping, healing, etc unless you have access to unbewitchment effects.

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