From Dofus
[edit] Spell Properties
| Linear
| Line of Sight
| Free Squares
| Boost Range
| Fatal
|
|
|
|
|
|
|
[edit] Spell Characteristics
Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
| Lvl | Effect | Crit | AP | Ra | Critical | Casts per | Cd | Caster level
|
| Hit | Fail | Tgt | Trn
|
| 1 | +81~90 vitality (20 turns) | +110 vitality (20 turns) | 4 | 0~1 | 1/45 | 1/100 | - | - | 5 | 36
|
| 2 | +91~110 vitality (20 turns) | +130 vitality (20 turns) | 4 | 0~1 | 1/45 | 1/100 | - | - | 5 | 36
|
| 3 | +101~130 vitality (20 turns) | +150 vitality (20 turns) | 4 | 0~1 | 1/45 | 1/100 | - | - | 5 | 36
|
| 4 | +121~150 vitality (20 turns) | +175 vitality (20 turns) | 4 | 0~1 | 1/45 | 1/100 | - | - | 5 | 36
|
| 5 | +151~180 vitality (20 turns) | +200 vitality (20 turns) | 4 | 0~1 | 1/45 | 1/100 | - | - | 5 | 36
|
| 6 | +251~300 vitality (20 turns) | +350 vitality (20 turns) | 3 | 0~1 | 1/45 | 1/100 | - | - | 5 | 136
|
At the end of the fight the bonus HP will be removed from the character's total HP, but if the character has less then the gained bonus at the end of the fight he/she won't die, but will have only 1 HP.