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Whip

Whip
IconWhip.png
ClassOsamodas
Level21
ElementNeutral
TypeDamage (Summons only)
Official descriptionThis spell can punish the summon of an ally or an enemy.

Spell PropertiesEdit

Linear Line of Sight Free Squares Boost Range Fatal
False.png
False.png
False.png
True.png
False.png


Spell Characteristics Edit

Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.

LvlEffectCritAPRaCriticalCasts perCdCaster
level
HitFailTgtTrn
1 Damage: 51~55 Neutral Damage: 101~110 Neutral 1 1-3 1/50 1/100 1 1 - 21
2 Damage: 71~75 Neutral Damage: 141~150 Neutral 1 1-4 1/50 1/100 1 1 - 21
3 Damage: 91~95 Neutral Damage: 181~190 Neutral 1 1-5 1/50 1/100 1 1 - 21
4 Damage: 111~115 Neutral Damage: 221~230 Neutral 1 1-6 1/50 1/100 1 1 - 21
5 Damage: 151~155 Neutral Damage: 301~310 Neutral 1 1-10 1/50 1/100 1 1 - 21
6 Damage: 301~305 Neutral Damage: 601~610 Neutral 1 1-10 1/50 1/100 1 1 - 121

NotesEdit

Whip can deal massive damage, though it can only be used on summons; it will have no effect on other players. Whip is considered to be a key spell at high levels. With just a little strength and a level 6 Whip, Osamodas' can easily finish most summons.

While it doesn't affect players, if rebounded (by Reflects or a spell such as Spell Rebound) it will cause damage. Also if used on a summon that is under the effects of sacrifice by a player, that player will take damage.

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